- Download Ios Apps On Mac
- Install Ios App Via Mac Os
- Install Ios App On Mac
- Download Ios Apps On Windows
Distributing iOS app to App Store. As of now, we have built the debug version of the iOS app for testing internally. In a similar way, we can distribute the iOS app to the App Store. When we are ready to deploy the app to the App Store, we need to build the app in Release mode and using the distribution certificate and production provisioning. healow™ lets you communicate with your doctor’s office and access up to date medical records. You will be able to access your appointments, lab results, vitals, manage medications and other personal data all within one app. From the healow™ app you can manage multiple accounts and access your and yo.
How can you run Xcode on Windows and develop iOS apps with a Windows PC? The short answer is: you can’t! You’ve got a few alternatives to get around that, however. In this tutorial, we’ll discuss how you can install Xcode on Windows to build iOS apps.
Find the appropriate download link in the upgrade instructions for each macOS version: macOS Catalina, macOS Mojave or macOS High Sierra Installers for each of these macOS versions download directly to your Applications folder as an app named Install macOS Catalina, Install macOS Mojave, or Install macOS High Sierra.
Here’s what we’ll get into:
- Rent a Mac in the cloud (starting at $20/mo)
- Run and compile Swift directly on Windows/Linux
- Learning to code with a Swift Sandbox
- Build your own “Hackintosh” by installing macOS on a PC
- Run Xcode on Windows by installing macOS on a virtual machine
- Develop iOS apps on Windows with cross-platform tools
- Get your hands on a second-hand Mac (starting at $300)
Let’s get to it!
Xcode for Windows: What & Why
Xcode is the macOS-only software program, called an IDE, that you use to design, develop and publish iOS apps. The Xcode IDE includes Swift, a code editor, Interface Builder, a debugger, documentation, version control, tools to publish your app in the App Store, and much more.
Xcode contains everything you need to build iOS apps, and it only runs on macOS!
That’s when the problems start. You want to make an iOS app with your Windows PC, but you can’t buy a PC or laptop with macOS pre-installed on it. Unlike Windows, Apple doesn’t license its operating system to other computer manufacturers. You can only use macOS on a Mac.
In fact, when you obtain a license to use macOS, which happens when you purchase a Mac computer, you have to agree to only run the operating system on Apple hardware. This effectively limits you to only develop apps on a Mac.
“It’s more fun to be a pirate than to join the navy.”
— Steve Jobs (1983)
— Steve Jobs (1983)
But… it’s more fun to be a pirate, than to join the navy, right? Let’s discuss a few alternatives that’ll let you run Xcode on Windows and develop iOS apps on a Windows PC!
Rent a Mac in the Cloud
An even easier way to get your hands on macOS, albeit more expensive, is to rent a Mac “in the Cloud”. You can work with Xcode on Windows with this approach, because you’re essentially connected to a Mac that’s elsewhere.
Here’s how that works:
- Someone connects a bunch of Mac’s to the internet
- You sign in on one of those Macs via a Remote Desktop Connection (RDP)
- Done! You can use this Mac from Windows/Linux and build iOS apps
Services like MacinCloud and MacStadium offer affordable rent-a-Mac products, usually paid on a monthly basis. Prices typically start at $20/month and you can choose from several hardware options, including Mac Mini and Mac Pro.
Starting at | Type | |
---|---|---|
MacinCloud | $20/month | Dedicated, Virtual, Server |
MacStadium | $79/month | Dedicated, Enterprise |
virtualmacosx.com | $9.75/month | Shared (timesharing) |
Mac Cloud | $49/month | Virtual |
Flow | Premium | Dedicated, Enterprise |
HostMyApple | $25/month | Virtual, Dedicated |
You connect to those cloud-based Macs via a Remote Desktop Connection (RDP). Windows includes a stock Remote Desktop Client you can use, and so do most Linux operating systems. Once you’re logged on, you can launch Xcode, and start building your iOS app. That way you’re effectively running Xcode on your Windows PC!
Cloud-based Macs usually come in 3 flavours:
- A dedicated Mac, which means you get access to a physical Mac located in a data center, as if you bought a Mac in the Apple Store and put it on your desk.
- A virtual Mac, which means you get access to a virtual Mac in a data center, much like the VirtualBox solution mentioned earlier. Your Mac won’t run on Apple hardware, but it will run macOS.
- A Mac Build Server, which is a specialized kind of Mac that can be used to compile iOS apps. You’ll create those apps on your Mac, and then instruct the Build Server to compile the app for you.
A dedicated Mac is the most convenient, and the most powerful option. A virtual Mac is OK too, but it typically does not perform as well as a physical Mac computer.
Running Xcode via a Mac in the cloud has a drawback: you can’t easily connect your iPhone to Xcode via USB! With Xcode on your local Mac you can run and debug your app on your own iPhone, via the USB/Lightning cable. This obviously won’t work when your Mac is in the cloud…
Don’t worry! There are plenty of solutions for that:
- A simple approach is to run your app on iPhone Simulator, right from within Xcode. You can launch iPhone Simulator in Xcode, and debug your app with it. This is perfect for the development phase of your project.
- An alternative solution are tools like Flexihub, NoMachine and USB Network Gate. They only work with dedicated Mac hardware, and you need to have a dedicated IP address.
- Install your iOS app on your iPhone via TestFlight, and debug it with a tool like Bugsnag. You can monitor and debug live crashes in your app.
An interesting use case for renting a Mac in the cloud comes from the latest developments in Apple’s hardware. Many designers, developers and desktop-publishers have voiced their concerns over Apple hardware lagging behind, offering low-spec computers for a fairly high price.
If you don’t want to take your $3.000 MacBook Pro with you in a coffee shop, or on your next trip to Thailand, why not purchase a low-end Windows or Linux laptop, and connect to your Mac in the cloud? You can either host it at home yourself, co-locate it in a data center, or rent a dedicated cloud-based Mac.
Do you want to learn how to code iOS apps, but don’t want to invest money in a Mac? Rent a Mac in the cloud for the duration of the iOS development course you’re taking! It’s a great way to bootstrap learning iOS development, and you can always buy your own Mac later.
Learn how to code iOS apps
Get started with Xcode and Swift
Ready to get started with iOS development? Learn how to code iOS apps with Xcode and Swift with our immersive iOS development course. Works both on Mac and PC!
Install macOS on Your Windows PC via VirtualBox
The easiest way to run Xcode on Windows is by using a virtual machine (VM).
A virtual machine will create an environment an operating system can run in, as if it’s running on the hardware itself, except it’s running “on top” of your actual hardware and operating system. You can then run Xcode normally, because it essentially runs on macOS on Windows!
This is called virtualization, and it allows you to run Windows on Linux, macOS on Windows, and even Windows on macOS. One of the benefits of virtualization is to run multiple OS side-by-side, which is useful for cross-platform development.
You need 2 things to run macOS on Windows in a VM:
- A copy of macOS, as an installer or virtual disk image file
- A virtual machine tool, like VirtualBox (free) or VMware (paid)
You can obtain a copy of macOS by downloading it from the App Store or by borrowing it from a friend. A great approach is to search for virtual disk images that have macOS pre-installed. You can also find installers from various sources on the internet, or upgrade a pre-existing image to a newer (beta) version of macOS.
Here’s what you do next:
- Install VirtualBox or VMware
- Mount the macOS installer or disk image
- Start the VM to launch macOS
- Launch Xcode!
You can read exactly how to in this tutorial. The recommended system specs are: 4-8 GB of RAM, an Intel i5/i7 compatible CPU, and at least 10 GB of free disk space.
Note: Using macOS on non-Apple hardware is against Apple’s End User License Agreement (EULA). (Fun fact: the same EULA prohibits the use of macOS to manufacture missiles or nuclear weapons…)
Build Your Own “Hackintosh” to Run Xcode
The most obvious choice to run Xcode on a Windows PC is perhaps to literally install macOS on a Windows PC…
“One platform to rule them all” has always been Apple’s take on the world. The Mac, App Store, iOS and Apple Music are all closed systems. Apple enthusiasts have always enjoyed the integrated Apple experience.
On the other hand, the rest of the world builds computers using an “open systems architecture”, in which you can effectively mix-and-match computer components and architectures to create your preferred computing machine.
Building $10.000 gaming PCs, mid-level desktops, blazing-fast ultrabooks, and $250 laptops is only possible because of open hardware. Because of Apple’s closed systems, you’re always bound by the hardware options they give you.
But… what if you want to run macOS on your custom built PC? Apple won’t let you, and your computer manufacturer can’t install macOS for you, even if they wanted to. Because macOS shall only run on Apple hardware!
Enter the “Hackintosh”.
A Hackintosh is a PC that runs macOS. Just like you can install macOS in a virtual machine, or in the cloud, you can install macOS as the bootable operating system on your PC. Switch it on, and macOS loads.
You can also create a dual-boot, i.e. a system that both hosts Windows and macOS. When you boot your PC, you can select the operating system that starts.
Building a Hackintosh can be a tricky exercise, especially if you’re not familiar with PC hardware and creating custom installations. Not all hardware is compatible with macOS. Moreover, Apple has of course created safe-guards against booting macOS on unsupported hardware.
Nevertheless, it’s a good option for running macOS on your custom hardware, and booting macOS on your Windows PC. Check out hackintosh.com for more information, and step-by-step guides.
The name “Hackintosh” comes from the old brand-name of Apple computers: Macintosh, combined with “hack”. Again, it’s against Apple’s EULA – but you wanted to be a pirate, right?
The days of the Hackintosh are almost over, depending on who you ask. Apple’s newer hardware includes a T2 chip now. Hardware-specific chips are notoriously hard to mimic in non-Apple hardware, which essentially means that, in the future, you may not be able to install or update macOS on a computer that doesn’t have that T2 chip.
Swift for Windows & Linux
Developers who want to learn Swift have 2 alternative approaches to code Swift, next to working with Xcode on Windows. Swift is open source, which means you can essentially run it on any system.
Currently, you can use:
- Swift 5 on Ubuntu Linux 16.04 and 18.04 via the official images
- Swift 4.1 on Windows 10 via the unofficial swiftforwindows.github.io
Here’s how you can run Swift code on Linux:
- Download the latest release from swift.org/download
- Unzip the
.zip
in a convenient location - Locate the
swift
executable in theusr/bin
directory - Compile and run a Swift file with
swift [filename.swift]
You can also copy the Swift executables to your
$PATH
, or add Swift’s folder to $PATH
, to use the swift
command anywhere on your system.Here’s how you can run Swift code on Windows:
- Download the latest release of Swift for Windows from this page
- Start the program and point it to your
.swift
file - Click Run in the program
It appears the Swift for Windows project hasn’t been updated in a while. It’s latest supported version is Swift 4.1., which doesn’t differ that much from Swift 5 in terms of beginner syntax and functionality. Your mileage may vary, though!
You can even run and compile Swift on the $35 Raspberry Pi single-board computer! You can download Swift 5, which has been ported to the ARM CPU architecture, right here. Installing is as easy as pointing your RPi to the swift-arm repo, then do
sudo apt-get install swift5
, and then run the Swift CLI with swift [filename.swift]
. Neat!Develop iOS Apps on Windows With Cross-Platform Tools
Cross-platform tools are awesome: you code your app once, and export it to iOS and Android. That could potentially cut your app development time and cost in half. Several cross-platform tools allow you to develop iOS apps on a Windows PC, or allow you to compile the app if there’s a Mac in your local network.
Well, not so fast…
The cross-platform tool ecosystem is very large. On the one side you have complete Integrated Development Environments (IDEs) like Xamarin, that allow you to build cross-platform apps with C#.
The middle ground is covered by tools like PhoneGap, Cordova, Ionic and Appcelerator, that let you build native apps with HTML5 components. The far end includes smaller platforms like React Native that allow you to write native apps with a JavaScript wrapper.
The one thing that stands out for all cross-platform tools is this: they’re not beginner friendly! It’s much easier to get access to a Mac, learn Swift, and build a simple app, than it is to get started with Xamarin.
Most of the cross-platform tools require you to have a basic understanding of programming, compilation options, and the iOS and Android ecosystems. That’s something you don’t really have as a beginner developer!
Having said that, let’s look at a couple of options:
- If you’re familiar with Windows-based development tools and IDEs, and if you already know how to code, it’s worthwhile to check out Xamarin. With Xamarin you code apps in C#, for multiple platforms, using the Mono and MonoTouch frameworks.
- If you’re familiar with web-based development, check out PhoneGap or Ionic. You’ll feel right at home with HTML 5, CSS and JavaScript. Don’t forget: a native app works different than a website…
- If you’re familiar with JavaScript, or if you’d rather learn to code JavaScript than Swift, check out React Native. With React Native you can code native apps for iOS and Android using a “wrapper”.
Choose deliberately for a cross-platform tool because it fits your project, not because you think a native platform language is bad. The fact that one option isn’t right, doesn’t immediately make another option better!
If you don’t want to join the proprietary closed Apple universe, don’t forget that many cross-platform tools are operated by equally monopolistic companies like Google, Facebook, Microsoft, Adobe and Amazon.
An often heard argument against cross-platform tools is that they offer limited access to and support for smartphone hardware, and are less “snappy” than their native counterparts. Also, any cross-platform tool will require you to write platform-specific code at one point, especially if you want to code custom features.
Note: You’ll still need to compile your app with Xcode, even if you use cross-platform tools. Most cross-platform tools rely on the command-line tools that are shipped with Xcode, as part of macOS. You’ll also need Xcode to publish your app in the App Store.
Get a Second-Hand Mac
You gotta ask yourself: Why not get a Mac? Perhaps the simplest option to build iOS apps with Xcode, in this tutorial, is purchasing a Mac for iOS development.
If you don’t want to tinker with cross-platform tools, or rent-a-Mac in the cloud, and just want to get started with iOS development: get a Mac.
https://treedino857.weebly.com/blog/uninstall-pre-installed-mac-apps. Which of the following software applications can be removed?HP Performance AdvisorHP NotificationsHP Jumpstart LaunchHP Software SetupHP WorkWiseHP MAC Address ManagerHP JumpStart BridgeDiscover HP Touchpoint ManagerHP System Default SettingsHP Device Access ManagerHP SoftPaq Download ManagerHP ESU for Microsoft Windows 10HP ePrint SWHP JumpStart AppsHP Hotkey SupportHP Support Solutions FrameworkHP Registration ServiceHP Sure ConnectHP 3D DriveGuardWould appreciate a response.ThanksJon. You only need them in order to reinstall a program or driver.You can also do that from the support page for the notebook.You'll probably gain at least 1 GB of drive space after you delete that folder. A client has a new laptop, in a business environment, we do not like having 'extra' software on the devices. Hi, Jon:Definitely not the following.HP Hotkey Support - controls the function keys.HP 3D DriveGuard - controls the accelerometer (parks the hard drive heads in case the notebook is accidentally bumped or dropped).You can also explore the C:drive, find and back up the SWSetup folder to a portable storage device, and then delete the folder.The SWSetup folder contains the software and driver installation files for the PC.The files in the folder are not needed for the PC to operate.
A simple search on Ebay shows you 1-3 year old second-hand Mac Mini’s for as little as $250. Any newer, decent second-hand Mac Mini will set you back around $450. Don’t forget that you can get a brand new Mac Mini for around $800.
A better question is perhaps: is a Mac Mini from 2015 fast enough to build apps with? I’ve built 50+ apps for iOS, Android and the web since 2009, and a fair share of those were built on a 1.2 Ghz 8GB MacBook Air from 2013. I started LearnAppMaking.com with that same trusty ol’ MacBook, and I’ve coded several successful production apps with it until 2018.
It’s traveled with me all over the world, from the beaches of Thailand, to airline lounges, to coffee shops, to coding apps with my knees behind my ears, cramped in economy class at 20.000 feet up in the air.
I don’t want to go all nostalgic on you, but I learned to code on a 100 Mhz i486 PC, when lines still started with a number. That’s a lot faster PC than the one that put man on the moon, at 46 Khz.
So, to say that a Mac Mini, or your new 2015 MacBook Pro, is fast enough, is an understatement…
If you buy a second hand Mac, make sure that it supports the latest version of macOS. Xcode and iOS versions are connected to macOS versions, so you want to buy a Mac that supports at least the current ones. You can find the max. latest version of Xcode that your Mac can run, by cross-referencing the min macOS to run in this wiki with Hardware compatibility in this wiki.
Code Swift with a Swift Sandbox
Do you really need Xcode to code apps? Ultimately, yes. But you can definitely learn Swift and code Swift without a Mac or Xcode!
Here, check this out:
func fibonacci(_ i: Int) -> Int {
if i <= 2 {
return 1
} else {
return fibonacci(i - 1) + fibonacci(i - 2)
}
}
let numbers = Array(1..10).map { fibonacci($0) }
print(numbers)
if i <= 2 {
return 1
} else {
return fibonacci(i - 1) + fibonacci(i - 2)
}
}
let numbers = Array(1..10).map { fibonacci($0) }
print(numbers)
The above code runs in a Swift sandbox. The sandbox sends the Swift code to a webserver, which compiles it and returns the result. It’s the perfect tool to quickly play with some Swift code in your browser!
Swift is an open-source language, and that means you can effectively run it on any hardware.
Need more space for your Swift code? Check out the bigger Swift Sandbox right here!
Download Ios Apps On Mac
Learn how to code iOS apps
Get started with Xcode and Swift
Ready to get started with iOS development? Learn how to code iOS apps with Xcode and Swift with our immersive iOS development course. Works both on Mac and PC!
Further Reading
You can’t build iOS apps without Xcode, and you need macOS to run Xcode, and a Mac to use macOS. There’s no getting around it, except for these alternatives to run Xcode on Windows:
- Rent a Mac in the cloud (starting at $20/mo)
- Run Xcode on Windows by installing macOS on a virtual machine
- Build your own “Hackintosh” by installing macOS on a PC
- Develop iOS apps on Windows with cross-platform tools
- Get your hands on a second-hand Mac (starting at $300)
- Learning to code with a Swift Sandbox
- Run and compile Swift directly on Windows/Linux
Awesome. I want to wish you best of luck with building your iOS app on Windows! Here are a few projects and tutorials to consider:
Beta versions of iOS, macOS, tvOS, and watchOS are available to members of the Apple Developer Program. Members can develop apps that take advantage of the latest features of Apple platforms and test existing apps for compatibility.
Overview
Beta software, including previews and seeds, refers to a version of software that's still under development and not yet released to the public. This software is intended only for installation on development devices registered under your Apple Developer Program membership. Registered development devices can be upgraded to future beta releases and the public version of the software. Attempting to install beta software in an unauthorized manner violates Apple policy and could render your device unusable and necessitate an out-of-warranty repair. Make sure to back up your devices before installing beta software and install only on devices and systems that you're prepared to erase if necessary.
iOS Beta Software
Installation Using the Configuration Profile
- Download the configuration profile from the download page. On your iOS device: Download the configuration profile directly onto your iOS device and follow the installation instructions.On your Mac or PC: Save the file to your hard disk and email it to an account on your iPhone. Tap the configuration profile in Mail and follow the installation instructions.To-do list offers a neat user interface primed for task management. You can easily manage your tasks for a day or week. Things to do list app mac. ClearClear is a quite simple application for your Mac. Users can also keep an eye to the deadlines with the due dates and the recurring dates. In this application, you can perform multiple tasks.Price: FreeDownload: 7.
- Connect your device to a power cord and connect to Wi-Fi.
- Tap Settings > General > Software Update.
- Tap Download and Install.
- To update now, tap Install. Or tap Later and choose Install Tonight or Remind Me Later. If you tap Install Tonight, connect your device to a power cord at night and your device will update automatically by morning.
- If prompted, enter your passcode.
Installation Using the Restore Image
- Download the iOS beta software restore image for your device from the download page.
- Open the Finder on your Mac.
- Connect your iOS device to your computer with the cable that came with your device.
- If you’re prompted for your device passcode or to Trust This Computer, follow the onscreen steps. If you forget your passcode, help is available.
- Select your iOS device when it appears in the Finder sidebar.
- In the Summary panel, hold the Option key and click the Check for Update button.
- Select the iOS beta software restore image and click Open to start the installation.
- After installing the beta, your device will reboot and will require a network connection to complete activation.
macOS Beta Software
The macOS Developer Beta Access Utility requires macOS 10.8 or later.
- Download the macOS Developer Beta Access Utility from the download page.
- Open the macOS Developer Beta Access Utility and follow the instructions.
- Once installation is complete, you’ll be presented with the macOS beta in the Mac App Store. Click the Download button to install the beta.
- When a new macOS beta becomes available, you'll receive a notification. You can install the beta in the Software Update section of System Preferences.
Install Ios App Via Mac Os
tvOS Beta Software
tvOS 14 beta supports Apple TV 4K and Apple TV (4th generation) only.
Installation Using the Configuration Profile
- Download the tvOS beta software configuration profile for the Apple TV 4K from the download page on your Mac.
- Make sure you're running the latest version of Xcode 12 or later on your Mac as well as macOS 10.13.4 or later.
- Check that your Apple TV is plugged in and turned on.
- Connect your Apple TV and Mac to the same network.
- In Xcode, choose Window > Devices and Simulators, then in the window that appears, click Devices.
- On Apple TV, open Settings, then choose Remotes and Devices > Remote App and Devices. Apple TV searches for possible pairing devices.
- In Xcode, select your Apple TV in the left column under Discovered. The status of the Apple TV connection request appears in the detail area.
- Enter the verification code displayed on Apple TV and click Connect. Xcode pairs with Apple TV and a network icon appears next to your Apple TV in the left column.
- Make sure your Mac is running the latest version of Apple Configurator.
- Open Apple Configurator.
- To set up an Apple TV for the first time, click Prepare and follow the onscreen instructions. To add profiles for an Apple TV that you’ve previously set up, click Add, then select Profiles. You can also drag a profile from the Finder and drop it on the icon of your Apple TV.
Installation Using the Restore Image for Apple TV (4th generation) Only
- Download the tvOS beta software restore image for Apple TV (4th generation) from the download page on your Mac.
- Open the Finder.
- Connect your Apple TV (4th generation) to your Mac with a USB-C cable.
- Select your Apple TV when it appears in the Finder.
- In the Summary panel, hold the Option key and click the Restore Apple TV button.
- Select the tvOS beta software restore image and click Open to start installation.
- After installing the beta, your device will reboot and will require a network connection to complete activation.
- NOTE: If the Finder does not recognize your Apple TV, place Apple TV in recovery mode:
- Make sure Apple TV is connected to your Mac.
- Using the included remote, press and hold MENU + Play/Pause for 6 seconds until the indicator light flashes rapidly.
- Proceed with step 6 to restore Apple TV.
Installation Using the Restore Image for Apple TV (3rd generation) Only
- Identify your Apple TV model. You can find it in Settings > General > About.
- Download the corresponding Apple TV beta software restore image from the download page to your computer.
- Open the Finder.
- Connect your Apple TV to your computer with a micro USB cable. Ensure your Apple TV is also plugged into a power source. NOTE: An HDMI connection is not required for the install process.
- Select your Apple TV when it appears in the Finder.
- In the Summary panel, hold the Option key and click the Restore Apple TV button.
- Select the Apple TV beta software restore image and click Open to start installation. While your Apple TV is restoring, don’t unplug anything. The time it takes to restore your Apple TV depends on the speed of your internet connection.
- When your Apple TV has finished restoring, disconnect the micro USB connection from your computer, then disconnect and reconnect the power cord to restart your Apple TV.
watchOS Beta Software
watchOS 7 beta requires Apple WatchSeries 3 or later and iPhone 6s or later running iOS 14 beta.
- To update the software on Apple Watch, you’ll need to:
- Make sure your Apple Watch has at least a 50 percent charge.
- Connect your iPhone to Wi-Fi.
- Keep your iPhone next to your Apple Watch to make sure they’re in range.
- Make sure your iPhone is running iOS 14 beta.
- Download the configuration profile from the download page. On your iPhone: Download the configuration profile directly onto your iPhone and follow the installation instructions.On your Mac or PC: Save the file to your hard disk and email it to an account on your iPhone. Tap the configuration profile in Mail and follow the installation instructions.
- After launching the profile, tap Apple Watch as the installation location and reboot when prompted.
- On your iPhone, open the Apple Watch app and tap My Watch > General > Software Update.
- If prompted for your iPhone passcode or Apple Watch passcode, enter the passcode.
- Wait for the Apple logo and progress bar to appear. When the update is done, your Apple Watch will restart.
Support for Apple Watch
If your Apple Watch displays a red “!” icon, force restart your Apple Watch. Simultaneously press and hold the side button and Digital Crown for at least 10 seconds, then release when you see the Apple logo.
If force restarting your Apple Watch doesn’t resolve the issue, or if your Apple Watch restarts in recovery mode or exhibits other issues that require it to be restored with the current version of watchOS, you may need to send it in to Apple to be serviced. Apple Authorized Service Providers and Apple retail stores cannot perform this service. Once your device is received, it may take up to three business days to be serviced. You will get back the same device you sent in. This service is currently available in Australia, Canada, France, Germany, Italy, Japan, Switzerland, the United Kingdom, and the United States.
To get started, contact us.
Providing Feedback
Feedback Assistant
![Install Ios App Via Mac Install Ios App Via Mac](/uploads/1/3/3/9/133919127/686027415.jpg)
If you encounter any problems with beta software or if you would like to request enhancements to frameworks or API, please submit a report through Feedback Assistant. Make sure to include the build number in the bug title and description so your issue can be processed quickly.
Install Ios App On Mac
Apple Beta Software Program
The iOS and macOS public betas available through the Apple Beta Software Program come with the built-in Feedback Assistant app. If you’re running the tvOS public beta, you can submit feedback through the Feedback Assistant app on an enrolled iOS device. When you experience an issue or something does not work as expected, send your feedback directly to Apple with Feedback Assistant.
Download Ios Apps On Windows
Apple Developer Forums
You can visit the forums to find information or post about issues you encounter during app development.